Wednesday, February 17, 2016

Week One: The Beginning

Hi everyone, and welcome back to week one!

So the way this blog will work is that I will be blogging about the previous week as soon as the new week starts (in this case, each new week starts on Wednesday).

During the first week, we discussed what was going to happen at the Phoenix Comicon (http://www.phoenixcomicon.com/). This year, Game CoLab will be in the main convention center! This is a great opportunity for them and all the developers in the area that want to showcase their projects through them.

I decided to split my work at Game CoLab into four areas: Surveys, Video, Website, and Community-building. You'll notice that some of these categories will evolve or even disappear week by week, depending on what is relevant to them and what work I get done.

For this week, I did not have any tangible work to show, but rather I was getting an idea of the approach I wanted to take with each of these areas.

Surveys: Last year, a student at BASIS Chandler did an internship at Game CoLab and he did a survey to scope the market. Part of my survey will encompass his questions as well as expanding to some of my own, related slightly to the technical challenges in the market. We decided that it didn't really make sense for me to just ask about technical challenges; but that it would be more beneficial to them and to everyone else to expand upon what was done last year:

Video: When you visit the Game CoLab website (www.gamecolab.org), you don't get a good sense of what Game CoLab is about unless you click the About page, on the left. What we'd like to do is have some kind of a video trailer/commercial on the front page describing what Game CoLab is about.

Website: I decided to put myself in the shoes of a first-time user of this website, and thought about the possible things I would want to see improved assuming the entire website wasn't being redesigned. Essentially what I came up with is that the menu items on the left side needed to be larger and spaced out a little more, and that the gallery should tell more of a story than it does at the moment (this is aside from the aforementioned video).

Community-building: I thought about possibly starting some kind of Facebook group to get people talking to each other. I also considered a possible forum on their website. The challenges in the first week were to figure out what audience these would be for (business to developers, developers to developers, public?). More on how I dropped this area (more specifically, adding more things that people had to join) next week..

Well, that's it for week one, come back for more next week! Thanks!

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